Icon for the EGS @{b}@{u}@{fg highlight}DisplayAdjust@{ub}@{uu}@{fg text} tool. @{b}@{u}@{fg highlight}DisplayAdjust@{ub}@{uu}@{fg text} is a tool like
C='s "@{b}@{u}@{fg highlight}Overscan@{ub}@{uu}@{fg text}" preferences. But it gives you the possibility to
Icon for the standard @{b}@{u}@{fg highlight}EGS-More@{ub}@{uu}@{fg text} programm. @{b}@{u}@{fg highlight}EGS-More@{ub}@{uu}@{fg text} is similar to C='s
"@{b}@{u}@{fg highlight}More@{ub}@{uu}@{fg text}". If you have OS3.0+ you should use @{b}@{u}@{fg highlight}Multiview@{ub}@{uu}@{fg text}.
Icon for the EGS progamm "@{b}@{u}@{fg highlight}HookPicture@{ub}@{uu}@{fg text}". @{b}@{u}@{fg highlight}HookPicture@{ub}@{uu}@{fg text} is similar to
C='s @{b}@{u}@{fg highlight}WBPattern@{ub}@{uu}@{fg text}. You allows you to put pictures (up to @{b}@{u}@{fg highlight}24Bit@{ub}@{uu}@{fg text}) in the
background of an EGS screen. With the Version 7 of EGS you'll get an
programm called @{b}@{u}@{fg highlight}ShadowHook@{ub}@{uu}@{fg text}. This programm is nealy the same as
@{b}@{u}@{fg highlight}HookPicture@{ub}@{uu}@{fg text} so you can use the same icon.
Icon for any DIFF viewer (e.g. @{b}@{u}@{fg highlight}MagicLantern@{ub}@{uu}@{fg text}). This viewer uses an
special anim format (@{b}@{fg highlight}DIFF@{ub}@{fg text}:) which allows you to play @{b}@{bg fill}8@{ub}@{bg back} or @{b}@{bg fill}24Bit@{ub}@{bg back} anim
in realtime under EGS !
@endnode
@node "System Requirements" "System Requirements"
What should I say ? What do you need for some icons ? Well, I've
tried to find some things. Here there are:
@{b}@{bg fill}1)@{ub}@{bg back} @{"
MagicWB
!!!!!" link "Why" 0}
@{b}@{bg fill}2)@{ub}@{bg back} A screen where the X an Y resolution is (nearly) propotional.
@{b}@{bg fill}3)@{ub}@{bg back} A HD, of course.
@{b}@{bg fill}4)@{ub}@{bg back} of course OS 2.0+ (before it's not possible to run a 8 color WB!)
@{b}@{bg fill}5)@{ub}@{bg back} The EGS system ...